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110 BPM Metronome
A metronome running at 110 beats per minute — the tempo of upbeat funk, indie rock and pop that wants energy without sounding like dance music.
110 BPM 545.5 ms per beat Moderato
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Generate drum loops with Drumloop AIWhat 110 BPM is for
One hundred and ten beats per minute is a slightly awkward tempo, and that is precisely what makes it useful. It is too fast to swing comfortably in the hip hop sense and too slow to work as four-on-the-floor dance music, so it forces a groove to justify itself some other way — usually through syncopation in the bass or a busy sixteenth-note hi-hat.
Funk and disco-adjacent material sits here often. So does a lot of indie and alternative rock, where 110 gives a song forward motion without the relentlessness of 130. Afrobeats also lands in this window, typically around 105–112, with a syncopated kick pattern and a shaker running triplets against the straight grid.
For practice, 110 BPM is where sixteenth notes start to become a genuine technical test. At 90 they are comfortable; at 110 a sixteenth is 136 milliseconds apart, which is fast enough that inefficient technique starts to cost you. Drummers should use this tempo to check whether their doubles are still even, and whether the hi-hat hand is tensing up. Turn on sixteenth subdivisions and listen for whether your strokes line up with the click or lag slightly behind it as the bar goes on.
Where 110 BPM shows up
| Use | Detail |
|---|---|
| Funk and disco | Fast enough to drive, slow enough for sixteenth-note detail. |
| Indie rock | Common single tempo — energetic without being dance music. |
| Afrobeats | Around 105–112 with syncopated kick and triplet-leaning percussion. |
| Sixteenth-note testing | The tempo where inefficient stick technique starts to show. |
Note lengths at 110 BPM
Useful when you are setting a tempo-synced delay, an LFO rate or an envelope release at this tempo. The full calculator covers every note value including dotted and triplet variants.
| Note | Milliseconds | Per second |
|---|---|---|
| Whole note | 2181.8 | 0.46 |
| Half note | 1090.9 | 0.92 |
| Quarter note (beat) | 545.5 | 1.83 |
| Eighth note | 272.7 | 3.67 |
| Sixteenth note | 136.4 | 7.33 |
Genres that sit near 110 BPM
If you are writing at this tempo, these are the styles that live there naturally. Each one with a matching library links to free royalty-free loops.
| Genre | Range | Typical | Notes |
|---|---|---|---|
| Rock | 110–140 | 120 | Straight eighths, backbeat on 2 and 4. |
| Funk | 95–115 | 105 | Sixteenth-note ghost notes make it feel faster. |
| Pop | 100–130 | 120 | Radio pop clusters tightly around 120. |
| Afrobeats | 100–118 | 108 | Syncopated kick with a triplet-leaning shaker. |
Frequently asked questions
What genres use 110 BPM?
Funk, disco-influenced pop, indie and alternative rock, and Afrobeats. It sits in the gap between hip hop tempos and dance tempos, so material here tends to rely on syncopation rather than a steady four-on-the-floor pulse for its energy. The 110 BPM loop library has examples.
How fast are sixteenth notes at 110 BPM?
About 136 milliseconds apart — roughly seven and a third per second. That is fast enough that stick or finger technique starts to matter: at slower tempos you can get away with inefficient movement, but here it costs you evenness by the end of the bar.
Can I get drum loops at 110 BPM?
Yes. Drumloop AI generates original, royalty-free drum loops at exactly 110 BPM from a plain-English description. There is also a free 110 BPM drum loop library you can browse right now.
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Need a groove at 110 BPM?
Describe the beat in your head and Drumloop AI generates it — original, royalty-free, at exactly 110 BPM.